LittleBigPlanet on the Sony PS3 has walked away with eight awards at the 12th annual Interactive Achievement Awards, trouncing all other nominees. The IAAs are the videogames equivalent of the Oscars.
LittleBigPlanet on the Sony PS3 has walked away with eight awards at the 12th annual Interactive Achievement Awards, trouncing all other nominees. The IAAs are the videogames equivalent of the Oscars.
Despite struggling to hold a decent chart position with the massively hyped LittleBigPlanet, Sony still has high hopes for PS3’s new mascot, Sackboy. The coming weeks are set to be a barrage of LittleBigPlanet merchandise: a couple of free Santa Sackboy outfits will be appearing in the PlayStation Store, while offline you’ll be soon be able buy official LittleBigPlanet toys. If you don’t want to fork out, then UK knitting mag, Simply Knitting will be providing a pattern for you to craft your own.
The levels created in the public beta test of Little Big Planet will appear in the final game, Alex Evans, co-founder of Media Molecule Studios has confirmed. Thousands of players have had access to both playing and editing levels from the eagerly anticipated PS3 collaborative platform game releasing this month. And the result has been thousands of user-created levels that will now be available in the retail game too.
Mark Healey, the co-founder of Media Molecule, the company behind highly-anticipated PS3 game LittleBigPlanet, has admitted to Eurogamer that the controls for his own game “annoy” him.