The Call of Duty: Modern Warfare series has made a rod for its own back. ‘Difficult second album’ syndrome for artists is far worse for game developers, and spiraling expectations will trip you up if you don’t have an incredibly clever plan set in place for future editions. Sequel parameters in modern gaming are limited only by the collective imaginations of those with their names in the credits, which on paper roughly translates to: ‘Make everything similar, but better and with bigger explosions than before.’
This is truer nowhere than in the Modern Warfare series, the third and most recent release in which, Call of Duty: Modern Warfare 3, is set during and just after an international World War III. It’s a stunning game, but it begs one serious question: where the hell do you go from there?












