Apple and Adobe have been fighting about Flash for what seems like eons now. The latest battle ground is Mac OS X Lion where Flash is having all sort of issues including hogging the CPU, draining battery life and heating up computers.
As part of a long document detailing Adobe product issues following the Mac OS X Lion upgrade, Adobe originally seemed to blame Apple for the problems but it’s now changed its tune…
The notes originally said: “Flash Player may cause higher CPU activity when playing a YouTube video. Possibly related to disabled hardware acceleration.” That suggested that Apple had changed settings and caused the problem. Adobe has now updated its guidance and the picture looks a little different:
“The final release of Mac OS X Lion (10.7) provides the same support for Flash hardware video acceleration as Mac OS X Snow Leopard (10.6). The previous “Known Issue” suggesting that video hardware acceleration was disabled in Lion was incorrect and based on tests with a pre-release version of Mac OS X Lion that related to only one particular Mac GPU configuration. We continue to work closely with Apple to provide Flash Player users with a high quality experience on Mac computers.“
Worryingly the wording used by Adobe there suggests it put Flash through its paces on just one version of Mac OS X Lion despite developer previews having been available since February. Other Adobe software listed as having a hard time with Mac OS X Lion includes Acrobat, Adobe Drive, Contribute, Dreamweaver, Fireworks, Flash Builder, Flash Catalyst, Illustrator, Lightroom, LiveCycle, Photoshop and Premiere Pro.
Have you been frustrated by Flash while using Mac OS X Lion? Let us know in the comments.
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