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So, Microsoft is giving Natal, its motion sensing controller for the Xbox 360, its proper debut on Sunday, ahead of a launch later this year. And the gaming world seems to have gone nuts over it – but personally I’ve got my doubts about how much of an impact this (undoubtedly clever) gizmo will have on the world of gaming.

For me, one of the benefits of console gaming are its physical controllers. Back in the 8-bit and 16-bit days, controllers were uncomfortable to hold and unresponsive, but since then controllers have developed to the point where you can play games in comfort and input potentially hundreds of different actions with a high degree of accuracy. Can Natal really match that?

Natal can apparently track up to 48 skeletal points at once, on up to four different people, but in order to match what the standard Xbox 360 controller can produce it needs to do that with an almost incredible level of precision – either that or Natal-compatible Xbox 360 games will have to be essentially dumbed down for the motion controller.

Can you imagine a four player game of FIFA 10 using Natal? With four players, the sensor can only track 12 skeletal points per person. How are you going to exert the level of control over your virtual Peter Crouch available to you from a controller with two analogue sticks and a heap of buttons, all of which can be combined in a huge variety of different ways.

Get rid of the traditional controller and I can’t see Natal actually improving gaming for anybody. Despite its sale success, I’ve found the Wii to be a huge disappointment on the games front – aside from a handful of A list titles, most Wii games are dull, simplistic affairs in thrall to the console’s motion sensing controller. I’d hate for the Xbox 360 and its followups to go down a similar route.

And well, my lounge is tiny. How the hell am I going to play a four player beat ‘em up without trashing the bookshelves and sending my foot through the glass coffee table?

Of course, we haven’t really seen Natal properly yet. That’s all happening on Sunday and in the following days at E3. Maybe I’m wrong – but I think Microsoft is going to have to pull something totally amazing out of the bag to convince me that the traditional joypad is kaput.

Out late 2010 | £TBC | Natal

  • Stephen

    The idea of playing Burnout with my two hands in the air to drive and having to stomp down on imaginary brakes, as seen in previous demos isn't a pleasant one!

  • Love_United, Hate_Glazer

    what a load of old balls Sam!

    Slow news day? got the painters in? not getting 'any'?

    Basically you are having a moan about something that you haven't tried in it's production form, and that you have too small a house to be able to use in 4 player mode (how that is anything to do with Microsoft beats me!) and you seem to assume (which, may I remind you, is the mother of all f*ck ups) that Natal is a potential replacement for the joypad, rather than simply offering a different, more involving way of playing games to those who want it.

    Also, despite your further petty whinging about games on the Wii, it does seem to have sold rather well, doesn't it?

    If you can't get your head around Natal, then it will be one less person in the que if you stay at home instead and ponder why Microsoft and Nintendo bother.

    I hope nobody paid you real money to write this article, as you have proper taken them for a ride with the quality of your work :-)

  • SamKieldsen

    Nice to get a an impassioned response.

    My flat isn't incredibly small by UK standards. It's probably huge by Japanese standards. We don't all live in the palatial suburban villas shown in the Natal/Kinect lifestyle photography unfortunately – if Microsoft has addressed this properly then well done them.

    The Wii may have sold well but so do Dan Brown novels. It's a hugely disappointing games machine to me, sorry. I think I explained why – dull games, dull because of the motion controller. The SNES and N64 had an astonishing amount of fantastic games, many of them considered among the best games of all time. I don't think anyone could say that about the Wii. Not with a straight face anyway.

    As I said at the end of the piece I could be completely wrong about Natal/Kinect. I'm simply concerned that it'll encourage developers into shovelling out truckloads of dire casual games when they could be working on the sort of games that I'm actually interested in playing.

Hot chat, right here!


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