Final Fantasy XIII will use “nearly 100 per cent” of the processing power available on the Sony PS3, according to the game’s Japanese producer Yoshinori Kitase. What does that mean for the European market, where Final Fantasy XIII is due to be released simultaneously on both Sony PS3 and (supposedly less powerful) Microsoft Xbox 360?

Speaking to Japanese games magazine Dengeki PlayStation 3, Kitase said: “We are finishing up development” of Final Fantasy XIII. Kitase said that a demo version of the game, available to Japanese Sony PS3 owners on 16 April, uses “about 50 percent of [the Sony PS3's] power? The retail version will make use of nearly 100 percent.”

The issue is that while Final Fantasy XIII is a Sony PS3 exclusive in Japan, it’s due to launch simultaneously in the US and Europe on Microsoft’s rival Xbox 360 console. Sony has long maintained that its PS3 console is superior in terms of processing power to Microsoft’s Xbox 360. So do Kitase’s comments mean that western Xbox 360 will be getting an inferior version of Final Fantasy XIII? Or does it mean that, as ex-Bungie Xbox 360 developer Christian Allen believes, the two consoles are very similar in terms of power?

Kitase added that there would not be any need to swap discs mid-way through playing on the Sony PS3 because of its hard drive and high-capacity Blu-ray discs. This will almost certainly not be the case on Microsoft’s Xbox 360 – it uses much lower-capacity DVD discs.

Out 2010 | £TBA | Final Fantasy XIII

  • Simon

    It sounds like SquareEnix are setting expectations that the 360 version is getting a gimped version..

    Changing discs, lower res, and much less powerful CPU, not looking good for the 360 right now (after the loss of Tales of Vespia exclusivity to the PS3).

  • Simon

    I will also bet that they mean 100% of the current PS3 capability. As programming gets more efficient, and toolchains become better, 100% today can be 150% in a year or 2 time.

  • drewandy

    Are any games pushing the 360′s hardware limits yet?

  • michael

    Doesn’t mean that the 360 version will be any less playable. The bar is being set so high now that even average looking games are still pretty good. Killzone 2 set a new standard for games, but I’ve gone back to COD:WAW. Why? Because it’s more fun to play.
    I would much rather that this obsession with a games looks was now more directed to a game’s playablity. God forbid that we end up with more Oil painting’s like Far Cry 2 that look great but play like a stinted game from yesteryear.

  • The shepard

    It may use at lot more of PS3 capabilities but will the game be any good on any console?

    Simon, i have seen a lot of your posts and all of them troll the 360 and are very pro $ony so i’m guessing you work for sony.

    It’s the game that makes a good gamer not the console.
    If i’m good at CoD on one console then im good at it on any console which i am.

  • The shepard

    Killzone 2 set the bar for the PS3 not gaming on a whole.

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