Sony has started charging PS3 developers to host additional “downloadable content”, or DLC, for their games on the PlayStation Network. In doing so, Sony has added an extra cost for developers not incurred by the same games on Microsoft’s Xbox 360 Xbox Live service.

Will this lead to developers choosing to host more content on the Microsoft Xbox 360′s online service than the Sony PS3′s? Almost certainly.

The new terms for Sony’s PS3 PlayStation Network, according to MTV’s Multiplayer blog, are that for each gigabyte of content downloaded, a games company must pay Sony 16 cents. This applies for the first 60 days for free content (like game demos), but in perpetuity for paid-for content (such as map packs, and add-ons such as Fallout 3′s The Pitt, or Grand Theft Auto IV’s The Lost And Damned expansion – although both are exclusive to Microsoft Xbox 360′s Xbox Live anyway).

16 cents for each gigabyte of data may not sound like much for Sony PS3 developers to bear. But a 1GB demo, downloaded one million times, would cost a games company $160,000. Capcom’s recent Resident Evil 5 demo was around 1GB in size and was downloaded over four million times by users of the Sony PS3 and Microsoft Xbox 360.

A Sony PS3 spokesperson told MTV: “We foresee no change in the high quality or quantity of demos and games available” on the PlayStation Network. But Multiplayer points out that a Call Of Duty: World At War demo is available for the Microsoft Xbox 360 on Xbox Live, but not for Sony PS3 gamers on the PlayStation Network. That could be a sign that games companies are already stripping back content for Sony’s PS3.

Multiplayer has also spoken to three companies who had negative views on the fee (anonymously). One said: “It definitely makes us think about how we view the distribution of content related to our games when it is free for us to do it on Xbox Live, or any other way, than on Sony’s platform.”

Of course, the piece also points out that all Sony is doing is passing bandwidth costs to games companies on the PS3, rather than games consumers (which Microsoft does with its annual charge for Xbox Live).

The fear now is which downloadable content may not make it to the Sony PS3 going forward. While Sony’s own games and exclusives clearly will remain (Killzone 2 extra content, LittleBigPlanet maps, for example), will Resident Evil 5′s new multiplayer modes, or the Prince Of Persia epilogue, or Tomb Raider: Underworld’s Beneath The Ashes?

Out now | £varies | Sony

  • barry dunbar

    The problem is you see demos and dlc as benefitting the consumer. The demos are ads for games and dlc is a product. Sony is right there wont be a change. This tactic is pro consumer, that is make the developers pay as apposed to having to pay $50 a year for live and then also have to put up with ads when I am using the console.

  • AK

    xbox live wins? for shame.

    £35 per year = fail

  • Sam Kieldsen

    But Xbox Live users don’t need a £35 per year Gold account to download DLC or demos, which this article is concerned with so, er… Xbox Live still wins, if the developers decide they don’t fancy paying Sony to put their content online.

  • andrew

    many ps3 games are better than xbox 360 titles,but if you want to download something there are not many interesting expansions for example!!Xbox 360 expansion are really!!!Tomb raider “Beneath the ashes” and “Lara’s Shadow” are an example!!!I hope sony will release them on ps3!!!i have this console but i wanna play to lara shadoooWW!!!sorry for my bad english!!!

  • MarkG

    Enough of the PS3 FUD. It’s clear where the author of this “news” allegiance lies…

    The reality is, developers will pay to publish on PSN/PS3, simply because it’s getting close to commanding 50% of the “proper gaming” platforms (ie. Xbox/PS3). PS3 platform is growing fast, and closing the Xbox sales lead (despite what Microsoft want you to believe).

    Considering that globally ResidentEvil5 is close to 65% PS3 35% Xbox split in sales, so you really think Capcom would have wanted to miss out on that massive chunk of PS3 owners considering they paid out millions in development costs?

    You have to put the charges into the context of the costs in developing games, and in that context it’s extremely low (so as not even to appear on the radar). I notice Electric Pig has not posted any news that counters these charges, like the free Physx API, and the free SNC PPU toolchain and SDK updates that were announced over the last couple of days.

    What companies would have spent licensing these tools will now be spent in pro-rata download charges.

  • http://www.gravatar.com Simon Munk

    Mark: “It’s clear where the author of this “news” allegiance lies…” Indeed – on the side of interesting news. We’ve covered plenty of Xbox 360 FUD too, but I’m guessing a few bad PS3 stories mean we’re Xbots, while we can print as many bad Xbox 360 stories as we like and you that wouldn’t make us any better.
    Meanwhile, where did you get those interesting Resi Evil 5 sales figures? Are those worldwide? Thought it was too early to get reliable US and Europe figures?
    Also “I notice Electric Pig has not posted any news that counters these charges, like the free Physx API, and the free SNC PPU toolchain and SDK updates that were announced over the last couple of days.” Well, firstly as they say “if it bleeds, it leads”. With only a limited amount of space for games stories on the site, excuse us if “Sony makes available free highly-technical and geeky software that’s difficult to explain” slips off the radar. We’ll go for the juicy (generally bad news) stories first.
    Also, these extra free apps are bonuses, not necessarily useful to each developer. Whereas all developers have to put demos up, to avoid as you put it “missing out” on potential customers.

    Si M

  • MarkG

    ” We’ll go for the juicy (generally bad news) stories first.”

    yep, that sums it up really. Does not really matter if it’s true or not, as long as it’s controversial, then we get our web hits and advertising revenue, then we are happy.

    It’s unfortunate, many people still don’t understand how the internet works, it has to rely on sensationalism to survive, and many people confuse what they read here, with the truth…

    Many people would never consider reading The Sport, yet foolishly believe what they read on the internet. However their revenue streams are similar..

  • http://www.gravatar.com Simon Munk

    Mark: “Does not really matter if it’s true or not, as long as it’s controversial, then we get our web hits and advertising revenue, then we are happy.”

    Far from it. I come from an old-school print background. As do many of the Electric Pig writers. And irregardless of background, all the writers on here pride ourselves on getting the key facts right. We ring/email PRs for confirmation on stuff often. We check sources. We make clear if we’re printing something that’s a rumour. In short, it matters to us. But, hey, don’t let the facts get in the way of your prejudices, eh?

    Talking of facts, where did you get those Resident Evil 5 sales split figures? I’m genuinely interested…

    Si M

  • Anonymous

    Stating “Xbox Live wins” is like stating “AIG management wins”. Microsoft pays for their network/servers with money from Live Gold customers — £35 or $50 per year. Taxing customers for use of functionality inherent to this gaming generation is horrible practice and an even worse precedent. Also, Live Gold consumers are paying for the Live Silver customers’ ability to download and use Live’s limited functionality (bandwidth).

    I prefer Sony’s model of charging the companies using the service (demos, DLC and online gaming) instead of sticking an additional (perpetual) price tag on to the game. Some chose to pay Microsoft for something which should be included in the game’s sticker price; personally, I chose to pay once and not be stuck bailing out AIG, err… umm.. Microsoft.

  • MarkG

    Here is a different spin…

    “Xbox charging consumers for DLC via subs – PS3 wins

  • David

    Actually, UK sales have XBOX360 RE5 #1 and PS3 RE5 #2, per gamasutra.

    http://www.gamasutra.com/php-bin/news_index.php?story=22851

    US numbers will be reported in the second week of April… so, unless someone has a time machine, they would appear to be talking out their fourth point of contact.

  • David

    Speaking of those numbers…

    The top ten selling games for March

    938k – Resident Evil 5 (360)
    805k – Pokemon Platinum (NDS)
    639k – Halo Wars (360)
    585k – Resident Evil 5 (PS3)
    541k – Wii Fit (Wii)
    305k – MLB ’09: The Show (PS3)
    296k – Killzone 2 (PS3)
    281k – Wii Play (Wii)
    278k – Mario Kart (Wii)
    205k – Major League Baseball 2K9 (360)

    As such, the XBOX 360 version of RE5 would be outselling the PS3 version 8:5.

    XBOX 360 RE5 wins in UK, wins in US…

    Throw in that it is the only console with year to year growth, and I’d say your argument has been holed below the water-line.

  • http://vongnation.co.uk/ Paranoimia

    “But Multiplayer points out that a Call Of Duty: World At War demo is available for the Microsoft Xbox 360 on Xbox Live, but not for Sony PS3 gamers on the PlayStation Network. That could be a sign that games companies are already stripping back content for Sony’s PS3.”

    That’s BS. There was no demo for CoD4 on PSN either, and that was way before Sony started charging.

Hot chat, right here!


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